War in the Boroughs: The Midtown Mayhem 12-STL Collection Marvel Multiverse RPG Custom

$15.00

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When The Unbinding ruptured space above the city, it cracked Midtown right along its fault lines. The high-rises and back-alleys became a war zone where street vigilantes, rogue bio-experiments, syndicate enforcers, and young dimension-hoppers clash over the remnants of civilization.

This 12-STL Midtown Mayhem Release features 12 unique character sculpts including a 3-man syndicate mob completely print-ready for your tabletop gaming boards!

📜 THE OVERALL LORE & BACKSTORIES

The Gamma Pioneer (Inspired by Bruce Banner V2): Having abandoned fragile glassware for field combat, Dr. Robert holds a high-yield particle carbine while monitoring fluctuating radiation readings on a field console, constantly fighting the monstrous pulse inside his blood.

The Crimson Vigilante (Inspired by Daredevil): Blinded by toxic runoff in his youth, he stalks broken rooflines armed with reinforced billy clubs, tracking heartbeats through brick walls to protect the defenseless.

The Shadow Sai Mistress (Inspired by Elektra Daredevil): Stepping over snow-covered masonry in high-contrast red-and-charcoal armor, this lethal assassin wields twin sai, bound by honor and a personal vendetta to purge the streets.

The Feral Bio-Terror (Inspired by The Jackal / Bat Beast): A mutated geneticist transformed into a leathery, clawed chiropteran horror that bursts from subterranean sewer grates to drag victims into the dark.

The Bio-Electric Arachnid (Inspired by Miles Morales): A young hero from an alternate borough who channels crackling venom charges through his fingertips, leaping between fractured storefronts to keep hope alive.

The Rocker Sidekick (Inspired by Rick Jones): Clad in his leather motorcycle jacket and four-emblem tee, this stalwart ally stands over cracked pipes, ready to trade punches with anyone threatening his friends.

The Pollen Raider (Inspired by The Bumbler): A buzzing mercenary in aerodynamic flight goggles and striped armor, hovering on insectoid wings while leaving a trail of sticky resin and blasting targets with a pneumatic siphon-cannon.

The Vault Plunderer (Inspired by The Looter): Clad in sleek purple-and-white athletic wear, this agile cat burglar capitalizes on the collapse of society to clean out high-security bank vaults before the cultists can tear them down.

The Alabaster Kingpin (Inspired by Tombstone): A stone-jawed mob boss whose calcified, chalk-white skin makes him virtually immune to small-arms fire, commanding the criminal underworld with cold brutality.

The Syndicate Enforcers (Henchman Trio) (Inspired by Tombstone Henchmen): Pinstripe vests, rolled sleeves, heavy sluggers, and service pistols. These loyal muscle men make sure the Kingpin's will is law on every street corner.

⚔️ MARVEL ZOMBICIDE HERO CARDS

1. The Gamma Pioneer

Health: ❤️ 3 | Classification: SURVIVOR / HERO

Particle Carbine (Ranged): Range 0-1, Dice 3, Accuracy 2+

🔵 BLUE: Sub-Atomic Scan: Spend 1 Action to reveal all Spawn cards in adjacent buildings.

🟡 YELLOW: +1 Action.

🟧 ORANGE: Gamma Overcharge: Ranged attacks gain +2 Dice against Abominations.

🟥 RED: Rage Containment Failure: Spend 4 Power. Instantly eliminate all standard Walkers and Runners in your Zone and deal 2 Wounds to yourself.

2. The Crimson Vigilante

Health: ❤️ 2 | Classification: HERO

Baton Strike (Melee): Range 0, Dice 2, Accuracy 3+

🔵 BLUE: Radar Sense: You may target enemies through closed doors and walls within Range 1.

🟡 YELLOW: +1 Action.

🟧 ORANGE: Ricochet Toss: Perform a free Ranged attack at Range 1-2 rolling 3 Dice with Damage 1.

🟥 RED: Without Fear: Spend 4 Power. Perform a free Melee action against every enemy in your Zone; hits automatically score 2 Damage.

3. The Shadow Sai Mistress

Health: ❤️ 3 | Classification: HERO

Dual Sai (Melee): Range 0, Dice 2, Accuracy 3+

🔵 BLUE: Silent Flanker: Gain +1 free Move Action per activation and ignore Pinning.

🟡 YELLOW: +1 Action.

🟧 ORANGE: Lethal Reflexes: Reroll all failed Defense Dice once per round.

🟥 RED: Dance of Death: Spend 4 Power. Perform 2 free Melee actions; each kill grants 1 free Move.

4. The Bio-Electric Arachnid

Health: ❤️ 3 | Classification: HERO

Venom Punch (Melee): Range 0, Dice 4, Accuracy 3+

🔵 BLUE: Camouflage: Enemies cannot target you if there is another Hero in line of sight.

🟡 YELLOW: +1 Action.

🟧 ORANGE: Mega Venom Blast: Melee attacks stun targets; stunned Abominations skip their next Move action.

🟥 RED: Bio-Electric Burst: Spend 4 Power. Deal 3 Wounds to all enemies in your current Zone.

5. The Rocker Sidekick

Health: ❤️ 3 | Classification: SURVIVOR / HERO

Street Brawling (Melee): Range 0, Dice 3, Accuracy 4+

🔵 BLUE: Inspiring Shout: Grant +1 Die to an adjacent ally's next attack.

🟡 YELLOW: +1 Action.

🟧 ORANGE: Scrappy Resilience: Reduce all incoming damage by 1 (Minimum 1).

🟥 RED: Hero's Call: Spend 4 Power. All allies in Line of Sight immediately gain 1 free Action.

🧟 MARVEL ZOMBICIDE ABOMINATION & HENCHMAN CARDS

6. The Feral Bio-Terror (Abomination)

Health: ❤️ 4 | Classification: MUTATED HORROR (ABOMINATION)

Sewer Prowl (Melee): Range 0. Deals 2 Damage and inflicts Infected.

Passive — Subterranean Ambush: Whenever an Extra Activation card is drawn, the Bio-Terror teleports directly to the Zone containing the most noisy or wounded Survivor.

Sonar Shriek: Survivors within 1 Zone cannot spend Power until the end of the round.

7. The Pollen Raider (Abomination)

Health: ❤️ 4 | Classification: AERIAL MERCENARY (ABOMINATION)

Pneumatic Honey-Blast (Ranged): Range 0-1. Deals 1 Damage.

Passive — Aerial Wings: Moves 2 Zones per activation, ignoring barricades and terrain obstacles.

Sticky Resin: The Zone targeted by the Pollen Raider becomes covered in sap; Survivors must spend +1 extra Move Action to leave that Zone.

8. The Vault Plunderer (Abomination)

Health: ❤️ 4 | Classification: ROGUE INFILTRATOR (ABOMINATION)

Acrobatic Kick (Melee): Range 0. Deals 2 Damage.

Passive — Leapfrog: Can jump over Zones containing Heroes to land behind them.

Loot Snatch: Whenever the Plunderer wounds a Hero, that Hero must discard 1 Equipment or Trait card.

9. The Alabaster Kingpin (Abomination Boss)

Health: ❤️ 5 | Classification: SYNDICATE BOSS (ABOMINATION)

Crushing Bare-Knuckle (Melee): Range 0. Deals 2 Damage.

Passive — Marble Armor: Immune to all attacks dealing less than 2 Damage.

Syndicate Call: Whenever the Kingpin activates, spawn 1 Syndicate Henchman in his Zone or an adjacent Zone.

10. Syndicate Henchmen (Mob Minions — Shared Power Profile for all 3 Henchmen Sculpt Variants)

Health: ❤️ 2 each | Classification: MOB MINIONS

Attack: Baseball Bat (Range 0, 1 Damage) OR Snub-Nosed Pistol (Range 1, 1 Damage).

Mob Mentality: When 2 or more Syndicate Henchmen are in the same Zone, their attacks gain +1 Damage

Boss Bodyguard: If the Alabaster Kingpin is in the same Zone, any damage targeted at the Kingpin must be assigned to an adjacent Syndicate Henchman first.

ALT MODE MINIS DIGITAL LICENSE
You may use these files personally, 3D print the models, and sell physical 3D prints made from purchased files.
You may not redistribute, share, resell, upload elsewhere, or give away the digital STL/ZIP files; sell modified digital versions; or claim ownership of the underlying digital model files. Permission to sell physical prints does not grant permission to redistribute or commercially resell the digital files.

DIGITAL PRODUCT — NO PHYSICAL ITEM WILL BE SHIPPED.
Appropriate 3D-printing equipment and software are required. Results depend on the printer, material, slicer, orientation, supports, and settings; printing results are not guaranteed.

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